Anthro Armour Rating

Armour rating (AR) is a number that indicates the persona’s natural ability to avoid being harmed in combat. The higher the persona’s armour rating, the more difficult it is for an attacker to score a successful attack roll. Armour rating attempts to create a universal number that indicates how difficult a persona is to damage. There is a more detailed discussion found under Armour Rating in the tactical combat system.

The persona’s armour rating is dependent on her dexterity. The faster, more agile, and more wiggly the anthro, the more difficult it is to land a combat punch. The armour rating determined here is her naked armour rating.

Calculate Anthro Armour Rating

AR = 500 + 6 * DEX

A persona with a 12 DEX would have an AR of 572.

Anthro personas are unique because they can wear armour to protect themselves in combat. Mundane armour is not as exciting as artifact armour, and it is usually cumbersome, uncomfortable and challenging to wear. Jump to Mundane Armour to learn about norm tech armour types Jump to Armour for artifact armour.