Industrial

Industrial robots have an industry focus. This robot type is one of the more focused in its functions. The industrial robot has three sub-types: builder, lifter and mover. Their titles explain their functional focus.

Industrial Robot Attribute Requirements
Attribute requirement for industrial robot type

Industrial Type

Attributes

Builder

INT > DEX
INT > PSTR

Lifter

PSTR > DEX
PSTR > INT

Mover

DEX > INT
DEX > PSTR

Industrial Type

Attributes

Stout robot on tracks sporting a spot welder and a oblong head.

Industrious industrial robot of industry.

Industrial Builder Robot

Industrial Builder Fabrication Info (I-B)
It will come. Then you build it.

Attributes

Primes

CON any; DEX 2 or 3; INT 1 or 2; PSTR 4

Minimums

INT > DEX and INT > PSTR

Hit Points

9-12 (8+1d4) per point of CON

Adaptability

25%

Size

Medium

Value:

100000 times 1d6

Systems

Offensive

2 rolls Table 1 ONLY

Defensive

15% for 1 roll

Peripheral

100% 1 Primary
10% 2nd Primary

Builder robots are mobile assembly machines. A builder robot is usually not part of the design process. Designing usually requires input from a mechanic. Once programmed, the builder robot gets right to it. The builder will source supplies and create widgets until she runs out of stores. It can take a long time to acquire construction materials in austere environments. Builders with a 22 INT score can design objects (cups, balls, combs, toys). Programming a builder robot is a Mechanic maneuver. The more valuable the item, the higher the Degree of Difficulty. The builder robot cannot replicate fancy high-tech weaponry or other such goodies. A builder robot should offer a massive bonus to mechanics that are building things.

Large humanoid robot with oversized arms and hands.

Uplifting lifter robot.

Industrial Lifter Robot

Lifter Robot Fabrication Info (I-L)
Always gonna lift you up. May let you down.

Attributes

Primes

CON any; DEX 2 or 3; INT 1 or 2; PSTR 4

Minimums

PSTR > DEX and PSTR > INT

Hit Points

9-12 (8+1d4) per point of CON

Adaptability

25%

Size

Large

Value:

100000 times 1d6

Systems

Offensive

35% for 2 rolls Table 1 ONLY

Defensive

15% for 1 roll

Peripheral

100% 1 Primary

Lifting robots are former cargo hoists from warehouses or department stores. Lifting robots are capable of supporting one object per three points of DEX. So a lifting robot with a 12 DEX would have four articulations for lifting. The objects lifted by one arm cannot exceed three times the robots Weight Allowance. If the robot has multiple lifters, they can coordinate to lift a heavier single object. The robot can lift objects to a height five times her Hite.

If something does not want "a lift," the lifting must win an attack roll. A robot can make one attack roll per lift articulation. This grab is not a damaging attack. Lifting robots will spend a lot of time grabbing and damaging targets by dropping them.

The fabricator did not make lifting robots to drop things. A previous owner may have fired the malfunctioning lifting robot for dropping things. The player must win a Control Factor roll to drop an object successfully.

Dropping things leads to them falling. For more info about sudden stops jump to Falling.

Industrial Mover Robot

Mover Robot Fabrication Info (I-M)
Move it. Store it. Catalogue it.

Attributes

Primes

CON any; DEX 2 or 3; INT 1 or 2; PSTR 4

Minimums

DEX > INT and DEX > PSTR

Hit Points

9-12 (8+1d4) per point of CON

Adaptability

5%

Size

Gigantic

Value:

100000 times 1d6

Systems

Offensive

2 rolls Table 1 ONLY

Defensive

15% for 1 roll

Peripheral

100% 1 Primary

Mover robots can easily be mistaken for intelligent trucks. A mover robot can carry ten times their robotic wate allowance. Moving robots get a bonus of 50% on their movement rate. This robot can read maps and understand even the worst directions. Mover robots can remember ten waypoints per INT score. An industrial mover robot can always find its 'way' between waypoints. Waypoints do not work from planet to planet.

Moving robots are self-loading. The robot can lift an object twice its wate allowance when loading. The robot cannot weaponize her lifting articulation. A mover robot cannot force an unwilling target into its cargo hold. Lifter and mover robots can make a great team.