Alien Combat Table

The tactical combat system in the roll playing rules uses an attack matrix called the combat table. The player refers to the combat table every time she makes an attack roll. The alien combat table is easier to generate and manage than the anthro combat table.. The calculations are fewer and simpler.

The alien combat table is for the alien’s natural attacks. An alien’s combat table will only include the alien’s natural attack types. If the alien only ever bites with a Type A attack, the player only completes the Type A attack on the combat table. If the player shoots deadly sap blobs as a Type B attack, the player only completes the Type B attack on the combat table.

This section has cursory explanations and detailed calculations. For more info jump to Combat Tables.

Aliens and Weapons

The combat table generated here is for the alien’s natural attacks and not weapons. Alien tool users may be able to use a weapon like a sword or gun. The player must create a combat table for her tool using alien persona using the Anthro Combat Table. If the alien has a vocation, the player will generate another combat table using the alien’s vocation type. If the alien does not have a vocation, the player uses the nothing vocation on the Anthro Combat Table.

If the alien’s culture, society and tech level allows her to use a weapon, the player must create a vocation-based combat table. Technologically advanced tool-using aliens may be able to pursue a vocation. If the alien is a tool used but has no vocation, the alien uses the Nothing vocation combat table when using a weapon.

Blank Combat Table
Fill in the blanks.

Type

BP

BNP

MR

DA

A

B

C

Attack Types

Alien attack types are not weapons but natural abilities used as weapons. The player only creates a combat table that includes her persona’s natural abilities. The alien combat table is not used for weapon attacks if the persona is a tool-using alien.

Type A Attacks

Thrusting and striking weapons for aliens include their naturally endowed thrusting and striking attacks (bite, punch, claw, beak, gore, stab, rake, slice, gouge, tear, trample).

Type B Attacks

This attack type is for those aliens that fling objects, shoot quills or spit in an attempt to inflict their natural damage (spit, breath, blast, arc, spray).

Type C Attacks

This attack type is for those creatures with naturally powered attacks (lasers, sonics, electric arcs, radiation doses). Aliens with natural powered attacks are very rare and extremely dangerous. They have specially evolved organs that attack like a powered weapon, such as a gun.

Bonus Proficient

The bonus proficient (BP) is for the alien’s natural attacks. The player adds the BP to her attack roll when her persona is attacking. The BP has two main components: Attributes Bonus and Level bonus. The persona’s BP increases as the persona gains EXPS levels.

Attribute Bonus

The persona’s attributes determine the majority of the alien’s bonus proficient. Strong aliens are good at biting and smashing. Dextrous aliens are good at shooting spines. If a persona’s attributes increase or decrease, the player should recalculate her combat table.

*Alien Attribute Bonus for BP
The alien BP is limited to her natural attack types.

Type A Attacks

Persona powered crushing and striking attacks

10 * PSTR + Level * Bonus

Mouths, claws, beaks, hooves, horns, antlers

Type B Attacks

Persona Powered projectile attacks

10 * DEX + Level * Bonus

Quills, spittles, spines, cones, bone spurs

Type C Attacks

Powered Projectile Weapons

10 * INT + Level * Bonus

Lazer eyes, energy bolts, gas propelled chunks

Level Bonus depends on attack type.

Level Bonus

The alien’s attack type determines her level bonus. The player adds the level bonus for each EXPS level of her alien, including her first level. Initially, the level bonus plays a small role in the BP, but the contribution grows with EXPS.

Level Bonus for Aliens
Add the corresponding level bonus to the persona’s BP.

Attack Type

Level Bonus

Type A

PSTR

Type B

DEX

Type C

INT

Attack Type

Level Bonus

Bonus Non Proficient

An alien cannot be unskilled with her natural attack. Alien’s bonus non proficient equals her bonus proficient. If the alien is a tool user wielding weapons, the player must generate an additional attack table that includes a BNP.

Maximum Roll

The maximum roll is the highest roll that a player can make on the kilo-die attack roll. There is always a chance to damage an attacker using Critical Checks.

Alien Maximum Roll
The highest roll the player can generate

Attack Type

Maximum Roll

A (Claws, beaks, hooves, horns)

700 + Type A BP

B (Quills, spittles, bone spurs)

750 + Type B BP

C (Lazer eyes, energy blasts)

800 + Type C BP

Attack Type

Maximum Roll

Damage Adjustment

Alien damage already includes both the alien’s size and physical strength. There is no damage adjustment for alien attack roll wins.

Alien Damage Per Attack
Damage rolled on a success attack roll.

Alien PSTR

Tiny

Small

Medium

Large

Gigantic

0-5

d4

d6

d10

d12

d20

6-10

d6

d8

d12

d20

3d10

11-15

d8

d10

d20

3d10

3d12

16-20

d10

d12

3d10

3d12

4d10

21-25

d12

d20

3d12

4d10

4d12

26-30

d20

3d10

4d10

4d12

5d10

Alien PSTR

Tiny

Small

Medium

Large

Gigantic

Alien Combat Table Example

A second-level gigantic alien has a 22 PSTR, 15 DEX, and a 3 INT. Her attack is spitting sharp blobs of resin which is Attack Type B.

Bonus Proficient (BP)

Attack Type A

10 * PSTR + Level * Bonus

Attribute Bonus

10 * 22 = 220

Level Bonus

(PSTR * Lvl) = 22 * 3 = 66

BP for Type A

(No Type A attack - demo only)

286

Attack Type B

10 * DEX + Level * Bonus

Attribute Bonus

10 * 15 = 150

Level Bonus

(DEX * Lvl) = 15 * 3 = 45

BP for Type B

195

Attack Type C

10 * INT + Level * Bonus

Attribute Bonus

10 * 3 = 30

Level Bonus

(INT * Lvl) = 3 * 3 = 9

BP for Type C

(No Type C attack - demo only)

39

Bonus Non Proficient (BNP)

Attack Type A

Type A BNP = Type A BP

BNP for Type A

(No Type A attack - demo only)

286

Attack Type B

Type B BNP = Type B BP

BNP for Type B

195

Attack Type C

Type C BNP = Type C BP

BNP for Type C

(No Type C attack - demo only)

39

Maximum Roll (MR)

Attack Type A

Type A BP + 700

MR for Type A

286 + 700 (example only)

986

Attack Type B

Type B BP + 750

MR for Type B

195 + 750

945

Attack Type C

Type C BP + 800

MR for Type C

39 + 800 (example only)

839

Damage per Attack replaces DA

Alien Size

PSTR

Damage per Attack

Gigantic

22

4d12

Putting It All Together
Alien attack table for spitting sharp resin chunks.

Type

BP

BNP

MR

DA

A

 — 

 — 

 — 

 — 

B

195

195

945

4d12

C

 — 

 — 

 — 

 —